In addition to providing +2 Great Prophet points per turn, the Lavra provides +1 point each turn to earning Great Writers, Great Artists, and Great Musicians. Russia has a unique replacement for the Holy Site district called the Lavra. The Holy Site and its adjacent tiles also serve as the only places where religious units can heal. If a religion is founded, the Holy Site is the place where religious units will spawn (but they must first be purchased with Faith at the City Center). Lastly, construction of a Holy Site allows the parent city to begin the Holy Site Prayers city project which provides Faith and Great Prophet points in exchange for Production. In addition,each citizen who works in the Holy Site provides an additional +2 Faith. For each adjacent Natural Wonder, the Holy Site gains +2 Faith each adjacent Mountain tile provides +1 Faith and every two adjacent district or unimproved woods provides +1 Faith. Aside from this, the Holy Site has a large variety of adjacency bonuses which provide Faith, making the placement of a Holy Site very important. Once all the available religions have been founded in a game, a Great Prophet cannot be acquired (this limit is explained on the Great Prophet page). Initially, the Holy Site's most important feature is that it provides +1 Great Prophet point per turn and can be used as a place to found a religion.
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